JAGDPANTHER MAGAZINE PDF

JagdPanther Magazine #1 – Take a journey with us to an ancient age, just one step up from carving game rules on clay tablets. The year JagdPanther Magazine #10 – Take a journey with us back to July , when a small wargame club in Amarillo, Texas (led by Steve Cole). JagdPanther Magazine #9 – Take a journey with us back to April , when a small wargame club in Amarillo, Texas (led by Steve Cole).

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Issue 8 would see many changes to the 11″ bound magazine format. If excessively worn, they will be marked as “tray worn. Still in the original factory jagdpanrher wrap, with condition visible through shrink noted. The pages are divided in half for this page PDF version. The one-page history article included some pretty hard-hitting points about the British not wanting to see the operation done at all.

Cover art of Zeppelins by James McNease. The game in the issue magazinne Marine! The magazine was now 11 inches tall, and printed on 11×17 paper so it could be bound as a book.

The cover was actually a jagdpanthher taken during World War II, but the cover was still black and white as were all the inside pages in every issue. The game in this issue was Siege of Leningrada typical WW2 game with German division-sized counters some of which could break down into three regiments battering their way through fixed Russian defenses magazime grab the city of Leningrad.

The editorial said that this issue was one of those times when the editors had nothing to say, so the space was used to describe the next two games.

Take a journey with us back to Julywhen a small wargame club in Amarillo Texas led by Steve Cole turned into a real company that produced an award-winning magazine filled with articles, variants, and reviews. Buy on Warehouse Take a journey with us back to Aprilwhen a small wargame club in Amarillo, Texas led jagdpnther Steve Cole turned into a real company that produced an award-winning magazine filled with articles, variants, and reviews.

This was an operational-level wargame in which units had a “protection” factor that approaching enemy units had to overcome magazinf they could get into direct jagdpatnher and fight. Absolutely no tears and no marks, a collectible condition. The “Iron Age” of JagdPanther continued with color cardstock covers, one-piece multi-color maps, and die-cut counters.

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JagdPanther Magazine #13

Steve Cole’s father was in that invasion and had actually suggested the idea. The issue marked a welcome change to our readers, although it continued the continual confusion over volume magazind issue numbers.

Assorted new rules for Luftwaffe continuing the game into This issue includes several features: A variant for Turning Point moving the SS divisions from another theater to that game. This was a game about a Soviet invasion of Florida and well suited the national malaise of the time. There was no Volume 2 Issues 1- 4, since Volume 2 consisted of issues 5- 8.

At the time, Steve Cole’s passion was the Avalon Hill game PanzerBlitz, and he launched a project he called PanzerBlitz Unlimited, which meant a lot of scenarios and new units for that game. If excessively worn, they will be marked as “card worn. This issue marked a watershed in many ways, and might be considered the Bronze Age of JagdPanther.

May have medium sized creases, scuff marks, very small stain, etc. Take a journey with us back to Januarywhen a small wargame club in Amarillo Texas led by Steve Cole produced an award-winning magazine filled with articles, variants, and reviews.

: Jagdpanther Magazine Games

World War II naval miniatures rules. May show very small spine creases or slight corner wear. It includes cover art he created on an old-style drafting board, the squad-level WWII game MP44, a football game magazjne Scrimmage IV, and Cowpens a little tactical game from the American Revolution; this copy lacks the Cowpens map which has not yet been found in the archive but will be added later.

New scenarios were presented for Fast Carriers mini-scenariosKursk adding the Sixth Army assuming it escaped StalingradMarine solitaireand the flight of the German battlecruiser Goeben in Dreadnought. When only one condition is listed, then the box and contents are in the same condition.

This was a little known Japanese Imphal-Kohima offensive in that caught the British off guard and could have penetrated into India itself. Item is complete unless noted. Major articles included a system for random event cards for use in almost any game, a variant of the Spanish Civil War game covering a potential uprising against Franco inrevisions for Third Reich including German amphibious units, jagdpanthet to bet money on the game, German and Italian and Russian paratrooper units, and the London Blitza review and analysis of El Alamein, ways to combine the Goetterdaemmerung map in the issue with France to allow the French to invade Germany first, more new ships for the game CA, a major revision to the game Jagepanther in the East, rules to realistically jagdpantheg Russian magazzine in Panzerblitz, jagdpanthe new empire for Starforce Alpha Centauri, a review and revision of the game Wolfpack, and a variant for Turning Point.

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Before Task Force Games Take yet another journey with us back towhen a small wargame club in Amarillo, Texas led by Steve Cole produced an award-winning magazine filled with jagdpanthrr, variants, and reviews.

Like new with only the slightest wear, many times indistinguishable from a Mint item. The history article focused on the failures of Germany’s Army Group North to get moving and take the city when doing so would have been easy.

Jagdpanther Magazine JagdPanther magazine, published quarterly, featured a jagfpanther game or a major variant in each issue.

Editorial with rambling comments on what was going in the Amarillo group and the industry at large. Home Back to Results.

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The issue presaged a new age with a new title Battlefield to get magaxine from the WW2-based title of JagdPanther. The history article focused on the failures of Germany’s Army Group North to get moving and take the city when doing so would have been easy.

Production values had not improved layout was done by hand with glue sticks on cardboard; some of the typewriter produced pages printed better than othersand we still printed on that insane 14″ magazne. If you have any questions or comments regarding grading or anything else, please send e-mail to nobleknight nobleknight.

Quality varies from page to page, as this is a scan of a 39 year old copy that wasn’t printed very well from typewritten plates.